﻿using System;
using System.Collections.Generic;
using System.Text;

namespace LFractalLib
{
    public class TurtleState
    {
        private double x0 = 0;

        public double X0
        {
            get { return x0; }
            set { x0 = value; }
        }


        private double y0 = 0;

        public double Y0
        {
            get { return y0; }
            set { y0 = value; }
        }


        private double angle = 0;

        public double Angle
        {
            get { return angle; }
            set { angle = value; }
        }



        public TurtleState(double x, double y, double an)
        {
            x0 = x; y0 = y; angle = an;
        }
    }
}
